Call of Duty: Infinite Warfare - Front End

While working on Call of Duty: Infinite Warfare I was tasked with designing and building our front end. I was given a rough block out from early designs and worked from that.

The design centered around the main villain being a movie director where he was using dark magic to pull the players into his movies. Each DLC season consisted of a new film/level and the marquee on the theater sign would change to the new film name.